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Factorio train intersection?
This spontaneous series will take engineering challenges in Factorio and try to explain and build. If throughput is your goal you're much further ahead to eke every ounce of throughput out of those other designs before you go looking to increase lane count. this is merely something that came up due to factorio's design. In order for two curves to intersect, there must a common reference poin. I was thinking about this idea for years already. Train 3 go to station [D]. If a train waits on an intersection, other trains have to wait for it, even trains that are not going in the same direction. How To Use Rail Signals For Complex Networks Tutorial:Train signals. Once the train enters a chain signal section it will continue it's current path until it passes a full signal and only then it can go a different way. If you have multiple trains at the same round-a-bout all wanting to turn left (to enter a smelter, for example), then that intersection is 75%-100% worthless for every single other train. These trains were a bit shorter than what I us. VIA Rail is Canada’s passenger train company Model trains are a popular hobby for many people, and O scale model trains are some of the most popular. The gates detect when a player is nearby, which locks the rail signal on the right-hand side. Jul 31, 2017 · Its capacity with other sets, then random trafic, is the highest I have seen for a 3-way 2 lane intersections. And when it comes to high-speed trains in Italy, Italo is a name t. Rail signals are necessary to run a functioning rail system in Factorio. If a train wants to turn left (or turn around) it will block up 75% or 100% of the intersection until it is done. Train 2 go to station. This spontaneous series will take engineering challenges in Factorio and try to explain and build. The fashion industry in Egypt has always been. The Railway is one of the main transport methods in Factorio. National Train Day in the US takes place on May 13 in 2023. Please provide - only if it makes sense of course - a blueprint of your creation Mar 24, 2024 · 4-way intersections organised by spacing, from 0 to 12 tiles (6 rail widths). Sep 21, 2021 · Factorio: A Complete Guide To Rail Signals Published Sep 21, 2021 The Basics Of Using Rail Signals. The longer the wating area for the merger is, the higher the throughput. Combinators are used to merge trains in batches, which balances lanes and increase throughput. HOWEVER, when any train is traveling through, simply left or right along the main lines, when it crosses the intersection, it makes the signal of the opposite track red. If you’re a fan of trains and enjoy gaming, then train games are the perfect combination for you. This does depend on how many trains you run and how far there is to the next intersection, but you should never ever allow a train to be stopped on top of crossing tracks - so you should place all signals so the trains aren't allowed to enter an intersection unless they can leave it - that is the whole point in the chain signal (and it's how. Put a chain signal before entering an intersection. Jul 1, 2024 · Building Train Signals in Factorio is the easiest way to avoid any potential harm to your trains as they shuttle different materials around the factory This will make the intersection its own. Jillian Michaels explains that mental health is just as important as physical health and helps us “find our why" in this podcast. Please provide - only if it makes sense of course - a blueprint of your creation Mar 24, 2024 · 4-way intersections organised by spacing, from 0 to 12 tiles (6 rail widths). There are 3 options for each spacing, straight, roundabout and knot, plus a few extras. It scores the same overall as gyro2death's intersection but mine performs slightly. Music Used: Kirby Nightmare in D. Estimates the throughput of a selected train configuration through an intersection, with other helpful statistics Utilities Mod category: Utilities Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay Factorio version: 1 Version Game Version Download Release Date Downloads ; 11. Apr 24, 2022 · Make sure trains with paths's that don't intersects can go through the intersection at once. Although the installation of such a network can be complicated and requires a large amount of resources and space, it is faster and more efficient than belts and robot logistics, especially over large distances. Combinators are used to merge trains in batches, which balances lanes and increase throughput. All blocks should be two tracks crossing (X) or many to one (Y), usually two. This tutorial explains why and how signals are used, how chain signals work, what deadlocks are and how they can be avoided. Train 3 go to station [D]. When the train exits an intersection it needs a rail signal. Everything is kept highly upgradable. I've also attached a screenshot - the top train is heading down and did not take the turnout although the signal there is green. AS SOON AS I moved to Mexico, I started dr. The arrangement of signals you have here will work, provided you have only one train on each rail track described. That would be really expensive at runtime and especially expensive when trains would be modded with extremally high speed and dense junctions. If unbuffered make the intersection as tight as possible so trains clear the intersection as fast as possible. I would not be so sure about that. Jul 1, 2024 · Building Train Signals in Factorio is the easiest way to avoid any potential harm to your trains as they shuttle different materials around the factory This will make the intersection its own. Sep 21, 2021 · Factorio: A Complete Guide To Rail Signals Published Sep 21, 2021 The Basics Of Using Rail Signals. Railway construction, however, is not understood instantly. Navigating through complex intersections can be a challenging task, especially when it comes to understanding street directions. Apr 24, 2022 · Make sure trains with paths's that don't intersects can go through the intersection at once. Jul 31, 2017 · Its capacity with other sets, then random trafic, is the highest I have seen for a 3-way 2 lane intersections. It's a 4x4 and seems to have very high throughput. I always thought the feature is too hardcore to be included, but I learned that it is usually a mistake to underestimate the players, so I gave it a go, and decided to share it right away. /editor instant deconstruction does not work on rail bridges. Part 2 introduces intersections and chain signals. Railway construction, however, is not understood instantly. The contents of the book include Train Station (1-4) - FACTORIO MASTER CLASS. If 4-8-4 (same direction locos) proves to be justifiable, then for that size train (16 long total). If unbuffered make the intersection as tight as possible so trains clear the intersection as fast as possible. For example: enough space to let a train speed up before merging in. May 7, 2017 · 4-way intersections: Throughput and deadlocks [image heavy] Smart setups of railway stations, intelligent routing, solutions to complex train-routing problems. Choo-choo fellow Factorio train fans! Trains are a popular feature in any game (except perhaps FIFA), yet Factorio's railways are an easily neglected aspect of Wube Software's fantastically. In that moment we have 2 trains on signals and Train 3 arrive to the signal before Train 1. If you want to make a 2-way track, you need to put a signal on both sides. You'll eventually need to transport fuel and materials over longer distances and Conveyor Belts aren't going to get the. Learn how to create a + shape intersection for two different tracks that don't collide with each other. If there isn't enough space, use a chain signal instead. When a train arrives at the intersection it will have a path already picked to cross it and it will go past the first signal. Open comment sort options. Hello, trains are one of our most favorite parts of the game. The red circle is just a single block, only one train may be on any section of this rail, even if they don't directly intersect. Chain signal before the crossing point. Please provide - only if it makes sense of course - a blueprint of your creation Mar 24, 2024 · 4-way intersections organised by spacing, from 0 to 12 tiles (6 rail widths). A Rail is used for building a railway track for trains. The disadvantage of them is bottlenecking traffic volume, but the advantage over multiple meshed 3 way connections is deadlock prevention - the entire intersection remains blocked until traffic has cleared it after all. Try not to scream, cry, or vomit, but the upcoming expansion to Factorio will add elevated rail lines capable of crossing over not just other rails, but factory components as well We would like to show you a description here but the site won't allow us. There’s something romantic a. Find blueprints for the video game Factorio Search the tags for mining, smelting, and advanced production blueprints. As for intersections, a chain signal before the intersection and a rail signal afterwards will keep your trains from stopping in the intersection. 104 favorites Friggin' Rails. Factorio Blueprints Login Fully modular rails Description. 3 way T junctions correctly signaled are the easier, safer solution. Railway construction, however, is not understood instantly. Place twin signals at the entrance of the one lane and place no more signals along the entire length. The express transport belt is the final tier. VIA Rail connects Canada by rail from coast to coast. /editor instant deconstruction does not work on rail bridges. gtl getting out login Remember this: Chain in, Rail out. By doing that you can make your builds much more compact ex. Edit: this attempt at writing a tutorial, in conjuction with u/6a6566663437's feedback in the comments, now serves as an example of how not to write a tutorial The tutorial is split into three parts: Reference for the the picture at the end Smart setups of railway stations, intelligent routing, solutions to complex train-routing problems. Rail Signals need to be placed to the right of a rail to affect it; from the player's perspective, this would mean placing a Rail Signal "in front" of a rail block. Otherwise, when it stops on the next signal, it WILL block trains on other lanes Factorio Train Automation; Train Limits in 1. After a *lot* of trying, I can't figure out how to place the railway signals at the. Community-run subreddit for the game Factorio made by Wube Software Version 4 of my 4-way LHD intersection is finally here! Now with the new technology of nearly all other trains can't use the intersection. But, after such a simple intersection, the first Rail signal (48) must be placed considering your train length. Community-run subreddit for the game Factorio made by Wube Software Version 4 of my 4-way LHD intersection is finally here! Now with the new technology of nearly all other trains can't use the intersection. The red circle is just a single block, only one train may be on any section of this rail, even if they don't directly intersect. If a train wants to turn left (or turn around) it will block up 75% or 100% of the intersection until it is done. My goal is to have smallest versions of each style for each size, symmetry and proper separation thoughout. If you’re looking for a train line contact number in the UK, you’ve come to the right place. arcadia fl walmart dc Sep 21, 2021 · Factorio: A Complete Guide To Rail Signals Published Sep 21, 2021 The Basics Of Using Rail Signals. Chain signal before the crossing point. Aeternus wrote:4 way intersections have their time and place - if you're branching out towards mining outposts with low traffic volume, they can work. 373K subscribers in the factorio community. The train stop that it currently cannot reach gets disabled or destroyed The train collides with something that is not a train (like a player) 01: Train Intersection Benchmark Question I would like to play with and test some intersections. 1 and how to Upgrade Many-to-Many Train Networks | Factorio. Investors and Big Tech alike are betting that it will also affect enterprise infrastructure and cybersecurity Research supported by NIH's Sound Health inititiave is funding investigations into how art like music, dance, and theater can better understand childhood brain development, and enh. The purple block on the left and navy block on the right mean that those trains will have to wait for the other to pass before going through the intersection. So you have to place signals in the intersections so all the tracks is in different blocks. Each line exists in many planes, but the fact that the two intersect means they share at least one plane. This spontaneous series will take engineering challenges in Factorio and try to explain and build. The design is bugged - there are edge cases where trains don't stop in time when the player is crossing and bust through the signal and safety barrier. swisschems And when it comes to high-speed trains in Italy, Italo is a name t. The chain signal prevents the train from blocking the crossing route while waiting Double crossings are a common cause of train jams, as trains can stop in the middle of the crossing and block everything. Traffic systems should avoid having trains waiting on crossings and in Factorio,. Basic 3 way intersection I have used for several factorys. if it moves to block B to wait there it will block the entire intersection, you don't want that. Or only let right turning traffic from the right lane and left turning traffic from the left lane and put a switchover before the intersection I made these rail blueprints, which turned out quite well. As for intersections, a chain signal before the intersection and a rail signal afterwards will keep your trains from stopping in the intersection. So I mostly stuck to T-intersections but every now and then I need a 4-way intersection and came up with this: - Designed for 1-2 trains so that they fully fit in the straight and turnaround curve sections. Non-fungible tokens may be revolutionizing the way we own and transact with digital assets in the 21st century, but they’re no different than old-school physical assets in one impo. 1: Kitch's Rails - Straight Long - 3. I avoid intersections and use mostly T-intersection. Anyone have a good benchmark map/mod—I'm struggling to find one Community-run subreddit for the game Factorio made by Wube Software. For inspiration or deterrent I have two railway tracks that need to cross. I suggest spacing things out more to get some more room. To preface, in the intersection I have linked, the top train is joing the two main lines, and the main lines are left hand drive. Welcome all,today we look into how to setup a proper train station with waiting bays, train intersections for maximal through-put and one track rails with mu.
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Train: Unloading station Train: Track Train: Intersection Train: Right hand drive Train: Loading station So i have 2 Railways that are overlapping both are two-way railways and i want the X juction to be a Block that is blocked if a train is passing through the junction but i can't get it to work at all. May 7, 2017 · 4-way intersections: Throughput and deadlocks [image heavy] Smart setups of railway stations, intelligent routing, solutions to complex train-routing problems. - Red train begins to depart to train stop C, but halts at rail signal Y1 because it's red, while all the way until C is clear, however Z1 is also red - As Blue railway is not yet operational, but the train is at train stop D,and because I thought Z1 detected the train ahead (blue train at Train Stop D), it goes red. Although the installation of such a network can be complicated and requires a large amount of resources and space, it is faster and more efficient than belts and robot logistics, especially over large distances. Jul 31, 2017 · Its capacity with other sets, then random trafic, is the highest I have seen for a 3-way 2 lane intersections. How To Use Rail Signals For Complex Networks Tutorial:Train signals. Lets say train A plans ahead, reserves a path for itself, blocking a section. The train stop that it currently cannot reach gets disabled or destroyed The train collides with something that is not a train (like a player) 01: Train Intersection Benchmark Question I would like to play with and test some intersections. realistically, there is going to be non-trivial down time between one train finishing unloading and next train that is waiting to. cargo max slot can be changed too). May 7, 2017 · 4-way intersections: Throughput and deadlocks [image heavy] Smart setups of railway stations, intelligent routing, solutions to complex train-routing problems. Find blueprints for Factorio with advanced search 4 lanes 2:4-trains 4-way intersection for rail system User: warmar Last updated: 12/06/2022 Created: 12/06/2022 Re: 4-way train crossing Post by walljaik » Mon Jul 25, 2016 12:20 am that 4 way in the center i useless, even slow things probably. There are some signals missing from the 4 way intersection as I found it very very hard to fit them all in for the RHD system. Apr 24, 2022 · Make sure trains with paths's that don't intersects can go through the intersection at once. But can I just say I really, really like working on rail graphics, so I took this opportunity to make the rails look better than ever before. 12, when using roundabout (circular) junctions you had two options - either make each junction exclusive, so that only one train can use it at a time (even if technically they could share), or put signals in the middle and risk deadlocks. 13+ Tutorial - Safe Rail Crossing Gate - Train Priority (SRC TP)I show how to build and how Safe Rail Crossing works. The best I came up with required loops so when a train station got shut off, the train was able to turn around at any intersection and go to its next destination. The only advantage I can see for your intersection is that it's slightly smaller, but space isn't a big deal in Factorio datarza Long Handed Inserter Posts: 87. Trains barelly have to stop. 2: Kitch's Rails - In - 3. In that moment we have 2 trains on signals and Train 3 arrive to the signal before Train 1. phone lanyard amazon If single direction is the way to go then i will make changes but if intersections in 2 way is possible i could use some help. Although the installation of such a network can be complicated and requires a large amount of resources and space, it is faster and more efficient than belts and robot logistics, especially over large distances. I took the Parallel Multicross and wrapped it with the lengthy merges to get a TPM of 112 for RHT/LHT. Sep 21, 2021 · Factorio: A Complete Guide To Rail Signals Published Sep 21, 2021 The Basics Of Using Rail Signals. this is merely something that came up due to factorio's design. Avoid deadlocks, increase throughput and save resources with chain signals, stackers and partitioning. How To Use Rail Signals For Complex Networks Tutorial:Train signals. Here is a 2 lane, 8 way, 5 unit roundabout. Taking two belts off of this won't produce two belts worth of output, the middle one only carries half a belt to each side! As of 0. Feb 1, 2018 · This video is focusing on the basics of Trains, such as signaling, stops and intersections. Otherwise, when it stops on the next signal, it WILL block trains on other lanes Factorio Train Tutorial - Absolute Basics There are also in-game tutorials (button under the minimap. I launched my first rocket and then started automating rockets and still the solution to this crossing eludes me. T-Intersection Double 100×100; Branch Double 100×100; Cross Double 100×100; Rail Segments 50×50 Straight Single 50×50; Turn single 50×50; The chain signals will make sure that no train is able to stop there as long as the output block is properly sized. It can even cause total deadlock, which require manual intervention to fix the problem. best buffet in queens ny My setup is like this. Traveling by train is one of the most rewarding methods of travel, because not only is it relaxing but there’s so much beauty of the world to see and observe. Estimates the throughput of a selected train configuration through an intersection, with other helpful statistics Utilities Mod category: Utilities Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay Factorio version: 1 Version Game Version Download Release Date Downloads ; 11. This spontaneous series will take engineering challenges in Factorio and try to explain and build. Big blocks (look at u/Rohellowispy's comment showing the blocks if you have trouble visualising it) and missing signals (mainly for trains turning left) This is a train intersection post with 55 comments The practical upper bound for train throughput is actually the 12 inserters/wagon throughput at the unloading station(s), this is because, under theoretically optimal conditions, you would have you unloading station 'saturated' and thus always unloading trains. Feb 1, 2018 · This video is focusing on the basics of Trains, such as signaling, stops and intersections. With so many options available, it’s important to have a cl. It is colored blue and is three times faster than normal belts, or 1. Music Used: Kirby Nightmare in D. and what they mean is that you should use chain signals on the path that a train takes into and through an intersection and put a final rail signal for when the train leaves the intersection. so with an intersection, you have the block before the intersection (let's call it block A), chain signal, block of the intersection (block B), signal, block after the intersection (block C). This tutorial explains why and how signals are used, how chain signals work, what deadlocks are and how they can be avoided. So you have to place signals in the intersections so all the tracks is in different blocks. norman weather service Sep 21, 2021 · Factorio: A Complete Guide To Rail Signals Published Sep 21, 2021 The Basics Of Using Rail Signals. It's going to sustain every piece of machinery as you progress. Tiny locomotives chugging around miniature villages are just the beginning when it comes to Lionel trains. The Railway is one of the main transport methods in Factorio. Find blueprints for the video game Factorio Search the tags for mining, smelting, and advanced production blueprints. The aim is to enable the reader to keep a rail system running smoothly and fix common issues. The downside to an buffered intersection compared to smaller intersections is that you need to have more trains in your network to transport the same number of resources since the distance the train have to travel gets longer or only a bit longer depending on how far they had to go in the first place. Yes, you're right. 338K subscribers in the factorio community. Technically you don't really -need- chain signals. Thanks in advance for your replies. May 7, 2017 · 4-way intersections: Throughput and deadlocks [image heavy] Smart setups of railway stations, intelligent routing, solutions to complex train-routing problems. Now assume train one, wich is blocking the intersection, is going from west to south. The only advantage I can see for your intersection is that it's slightly smaller, but space isn't a big deal in Factorio datarza Long Handed Inserter Posts: 87. The rail signal on the left-hand side detects when a train is incoming, passing, or stopped across the crossing, and locks the gates in any of these cases. [Video Tutorial]There is also limited support for the 0. Topics covered include basic track laying, train scheduling, basic signals, chain signals, station design, intersection design, train configurations and also includes common tips for troubleshooting. 6-lane 4-way, also known as the "Christmas tree cluster-fuck" (if you really need lane switching you can add that before or after). This tutorial explains why and how signals are used, how chain signals work, what deadlocks are and how they can be avoided. The longer the wating area for the merger is, the higher the throughput. Two intersecting lines are always coplanar. Trains always render on top of rail bridges.
One notable example of this intersection is the presence of Sam Altman, an i. This technically works. Personal Train: Vehicle Wagon 2 lets you move loaded cars, tanks, and Spidertrons by train with you (or without you) Useful for deploying construction. Combinators are used to merge trains in batches, which balances lanes and increase throughput. There are 3 options for each spacing, straight, roundabout and knot, plus a few extras. terranova wyndmoor So you have to place signals in the intersections so all the tracks is in different blocks. That should make the 3 o-clock trains to go south, but will turn right (left if facing north) and not bump into your 6 o-clock train. Go to factorio r/factorio •. Currently in use with 2-8 trains in a rail based mega factory containing over 1000 trains that has over 700 hours of play time and has launched over 1500 rockets. For throughput testing I've written a mod to spawn in trains as needed to ensure a good enough saturation of all input lanes (about 29. sleekly designed crossword clue If a train was trying to get from A to B and you had regular signals, the logic would be "I can enter the intersection as long as the intersection is open". Apr 24, 2022 · Make sure trains with paths's that don't intersects can go through the intersection at once. Answer 1 of 4: How long does it take to reach the center of town from the airport? Any shuttle? Recommended , honest taxi company? Answer 1 of 5: Hello, I will be traveling to Vilnius in September and renting a room for a few weeks. A comprehensive analysis of different designs for 4-way train intersections in Factorio, a game about building and managing factories. My goal is to have smallest versions of each style for each size, symmetry and proper separation thoughout. Jul 1, 2024 · Building Train Signals in Factorio is the easiest way to avoid any potential harm to your trains as they shuttle different materials around the factory This will make the intersection its own. If there isn't enough space, use a chain signal instead. rise meadville photos Diagonal tracks are for me an early game thing and are freestyle. Re-signaled right-hand version of 4-way Rail Intersection 0. Combinators are used to merge trains in batches, which balances lanes and increase throughput. Hope you have fun with these. One of them has a loop at each end, and a train with only one locomotive on it; the other does not have loops, and there's going to be a train with two locomotives on it (one at each end of the train). The trains just dont want to move, or ignore everything and make mince metal out of whatever they hit in the crossing.
The Railway is one of the main transport methods in Factorio. My goal is to have smallest versions of each style for each size, symmetry and proper separation thoughout. Of course, several crashes occured and I tried signaling. So I mostly stuck to T-intersections but every now and then I need a 4-way intersection and came up with this: - Designed for 1-2 trains so that they fully fit in the straight and turnaround curve sections. I launched my first rocket and then started automating rockets and still the solution to this crossing eludes me. Although the installation of such a network can be complicated and requires a large amount of resources and space, it is faster and more efficient than belts and robot logistics, especially over large distances. There was a blueprint up on FactorioPrints that had a nice train crossing with gates that would shut if the player walked through and make all signals red Community-run subreddit for the game Factorio made by Wube Software Challenge: single machine per item, 20 SPM full cycle (ore to science) micro-base. this is merely something that came up due to factorio's design. Especially when you start making a lot of mining outposts, artillery/supply trains with filtered cargo wagon slots etc. Railway construction, however, is not understood instantly. Although the installation of such a network can be complicated and requires a large amount of resources and space, it is faster and more efficient than belts and robot logistics, especially over large distances. Combinators are used to merge trains in batches, which balances lanes and increase throughput. As for intersections, a chain signal before the intersection and a rail signal afterwards will keep your trains from stopping in the intersection. delta medix breast care center Nov 11, 2017 · When connecting two-way systems to one-way dual-track systems you should make sure that an entire train can fit between the connector and any kind of intersection/crossing on the dual-track system. If unbuffered make the intersection as tight as possible so trains clear the intersection as fast as possible. The intersection is the one just to the left. 338K subscribers in the factorio community. 5× faster than red belts. As others have said, the problems that the diverging diamond are intended to solve (mostly dramatically reducing the number of turning conflicts in a low footprint) are applicable to cars but don't apply to Factorio trains in the slightest. However, before you go a. Find blueprints for the video game Factorio. If you’re a fan of trains and enjoy gaming, then train games are the perfect combination for you. Hello, trains are one of our most favorite parts of the game. Please provide - only if it makes sense of course - a blueprint of your creation Mar 24, 2024 · 4-way intersections organised by spacing, from 0 to 12 tiles (6 rail widths). The Railway is one of the main transport methods in Factorio. How To Use Rail Signals For Complex Networks If a train waits on an intersection, other trains have to wait for it, even trains that are not going in the same direction. cargo max slot can be changed too). The chain signal is needed before entering an intersection. duke or marquis crossword clue 4 letters Copy to Clipboard Show Blueprint Show Json Book: 2-Lane System - Rails v05: Short: Long: 45° Short: 45° Long: Curve Left: Pedestrian gates are connected to rail signals and set to open if Green =1 Train gates are connected to same signals and open if Green =/= 1. The aim is to enable the reader to keep a rail system running smoothly and fix common issues. ) So it is possible that the measurement isn't due to roundabouts vs crossing junctions, but just because I have a signal wrong. Chain signals allow you to break intersections into smaller parts so multiple trains can use an intersection at once — the trick is that a train will not enter a chain-signaled area until it can reserve a clear path through the entire intersection (or rather, the entire track up to a non-chain signal). Community-run subreddit for the game Factorio made by Wube Software. New update with Auto tester - Runs 3 tests when started. I was just testing it out. Egypt is a country rich in history and culture, with a diverse population that encompasses various races, ethnicities, and identities. Find blueprints for the video game Factorio Search the tags for mining, smelting, and advanced production blueprints 108 favorites Safe Rail Crossing - Train Priority. Lets do some Factorio Engineering together! This video is focusing on the basics of Trains, such as signaling, stops and intersections. Sep 21, 2021 · Factorio: A Complete Guide To Rail Signals Published Sep 21, 2021 The Basics Of Using Rail Signals. The intersection of a vertical column and horizontal row is called a cell. There are 3 options for each spacing, straight, roundabout and knot, plus a few extras. However, the larger your train length, the more absurd a fully buffered intersection will be. So you have to place signals in the intersections so all the tracks is in different blocks. I think sparr is refering to a case only valid for 4 lane intersection, where if you label AB AB AB AB all of exit. Keep in mind that with this type of junction, your exit blocks must be longer than your longest train. It works best when many trains in a row are going to the same destination. At that point the path is locked in, there is no way the train can repath when there is congestion to drive around a blockage. Train 2 go to station [D].